Bazaar is one of 3 core Team Objective Maps that released with Mirage: Arcane Warfare. Mingfei (Level Designer) worked on the initial Pitch and Design, while I worked on the Level Art Kit and Art Pass with contributions from Lucas, Tyler and Brandon (Environment Artists). Team Objective maps are much larger maps compared to our Symmetrical / Arena maps and are usually the size of 2+ maps in 1, while focusing on progression from one area of the map to the next. Bazaar consists of the outer city docks area, which moves into the lower city leading to the portal courtyard. I had to create the new Level Art Kit which would be used for any Map within the Bazaar "Biome".
View more at - http://jasonlavoie.net/#/mirage-arcane-warefare/
Mirage: Arcane Warfare was a huge collaborative effort by our small, talented team at Torn Banner Studios. Please take the time to check out the rest of the team on Linkedin - https://www.linkedin.com/company-beta/2094489/