Jason Lavoie
Principal Environment Artist @ Bit Reactor
Saskatchewan, Canada
About
As a seasoned Lead Environment Artist with 14 years of experience, I am focused on mentoring and empowering teams through all stages of production. I am passionate about cultivating creative, safe, and nurturing workspaces that not only encourage learning and improving skillsets, but also promote trust, autonomy, and leadership opportunities among team members. Having contributed to an assortment of indie gems and established AAA franchises, I'm excited at the opportunities to help support and lead teams to success!
A private version of my portfolio is available upon request.
I'm always looking for exciting opportunities to learn and grow as a Manager, Artist, and Developer, so please feel free to contact me if you want to chat! 🚫No NFT🚫
Skills
Environment DesignLook DevelopmentR&DTeam ManagementWorld BuildingEnvironment ModelingGame Development3D ModelingPBR Texturing
Software proficiency
3ds Max
Substance 3D Designer
Unreal Engine
Unity
Blender
Photoshop
xNormal
Productions
Video Game
Omega Strikers
Year
2022
Role
Lead Eneivonrment Artist
Company
Odyssey Interactive
Video Game
Mirage: Arcane Warfare
Year
2017
Role
Environment Artist
Company
Torn Banner Studios
Video Game
Deus Ex: Mankind Divided
Year
2016
Role
Interactive Prop Artist
Company
Eidos Montreal
Video Game
Watch Dogs 2
Year
2016
Role
Model / Level Artist
Company
Ubisoft Toronto
Video Game
Assassin's Creed: Unity
Year
2014
Role
Model Artist
Company
Ubisoft Toronto
Video Game
Warframe
Year
2014
Role
Environment Artist
Company
Digital Extremes
Video Game
The Darkness II
Year
2012
Role
Environment Artist
Company
Digital Extremes
Experience
Clients - Capybara Games / Bosskey / Autodesk / Shapefarm / Unknown Worlds / Liquid Development