Lighthouse is one of 11 core maps that released with Mirage: Arcane Warfare. Bartek (Level Designer) worked on the initial Pitch and Design, while I worked on the Level Art Kit and Art Pass. This was one of our first Symmetrical / smaller maps and was a great change of pace from working on our larger Team Objective maps. The idea for this map was that this Lighthouse would be the last beacon to warn travelers passing through that they were nearing the edge of the waterfall. The map is condensed but offers various traversal options using visual differences between sides to help players navigate these key play spaces.
View more at - http://jasonlavoie.net/#/mirage-arcane-warefare/
Mirage: Arcane Warfare was a huge collaborative effort by our small, talented team at Torn Banner Studios. Please take the time to check out the rest of the team on Linkedin - https://www.linkedin.com/company-beta/2094489/