I worked on the awesome Liset Remaster while supporting Dean Field (Senior Artist / Lead on Liset Remaster) and Mat Tremblay (Art Director) as they continued work for remastering others areas for future updates. I focused mainly on some of the new Arsenal Machines, fully redesigning the Kubrow Machine from the ground up (concept to final) as well as updating functionality for the other machines. I also provided support for the Animation / Design Departments as we were working our way through the bumps and bruises of remastering one of the most important locations for the game, and generally provided all around support / troubleshooting until shipping the update. It was a huge team effort and everyone did such a kickass job!
I also worked on some Railjack assets including massive destroyed Ship Debris for ships created by Jeff Ross, a Railjack Turret and material support / animation support for Gascity Remaster.